T-Mobile Software Applications

Challenge: Design screen layouts, interface elements, graphics and icons for a number of software applications used internally by T-Mobile retail and customer care employees.

Solution: Software programs allow T-Mobile employees to assist customers in managing their mobile phones and plans. Wireframes and program prototypes were created in Photoshop and Adobe XD to be responsive so employees could access the software across a variety of devices. User testing on designs was done in-store with real customer-facing employees. All feedback was analysed and incorporated into second and third phase software iterations.

My Role: Wireframing, Prototyping, UX/UI Design

T-Mobile UX Process

Collected business requirements, Established goals and success metrics
Determined use case scenarios, Constructed user personas and user flows
Produced sketches and wireframes, Established information architecture and visual design patterns
Completed high-fidelity prototypes, Created UI style guides and prepared files for development
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